
Good experiences are ovverrated.
Go slow, really slow. you need to be a profeesional to go slow. all noobs go fast. apanese slow movie.
Japanese kacet movie perfect daysHow much we cherish something is directly dependent on effort and struggle to achieve it If u only had 1 shot vs 10 Like a camera film vs smart phone camera I read that dogs are happier cause they know 1 year is 7 years imagine how happy butterflies must be, want to earn your breath.A well designed experience dosent always mean joy.
You can never plan it all anyways.
a poorly designed experience can also have the same joy. don’t obsess over the experiences , you can always optimise it further, just make sure its safe.bad but safe ? great but risky ? Which product would you use? slow but good? fast but bad? Which product would you use? business cant help but revolve around great and fast even if it results in bad and unsafe, cause for many tech business unsafe dosent cost someone lives so its not prioritized a lot. on a road trip after the first 10 min of appreciating a new well designed cars the good design fades and its all up to the good conversations. or the good roads , all out of your control as a designer. you just make sure the car is safe. keep the design out of his way.... not luxurious attractions...
Village kids being happy.
the whole point. We confuse delight with polish, but delight often comes from attention, timing, and honesty. A rough tea stall can feel memorable if the chai arrives hot, the owner smiles, and the bench faces a good sunset. A luxury store can feel empty if nobody cares. Experience is not a moodboard, it is a sequence. What happens first, what friction is acceptable, what part people remember after they leave. If you design for memory instead of vanity, you start choosing differently. Maybe the road is dusty, maybe the signboard is ugly, maybe the app is not animated like a spaceship. But if it respects people, saves their time, and gives them one human moment worth keeping, it has already won more than most expensive experiences ever do.
we over optimize….. recommendation algorythems were designed to make the problems of discovery easier right? and keep people hooked auto suggest i mean its a great feature…. aprat form the keeping user hooked it has some good use as well…. but now this new wave or ani algo anti recomendation platform is rising to promote natural discovery …..
just letting people be people - dont let the product over induldge in what the user wants to do….. keep it out of the way…..

Good experiences are ovverrated.

Good experiences are ovverrated.
Go slow, really slow. you need to be a profeesional to go slow. all noobs go fast. apanese slow movie.
Japanese kacet movie perfect daysHow much we cherish something is directly dependent on effort and struggle to achieve it If u only had 1 shot vs 10 Like a camera film vs smart phone camera I read that dogs are happier cause they know 1 year is 7 years imagine how happy butterflies must be, want to earn your breath.A well designed experience dosent always mean joy.
You can never plan it all anyways.
a poorly designed experience can also have the same joy. don’t obsess over the experiences , you can always optimise it further, just make sure its safe.bad but safe ? great but risky ? Which product would you use? slow but good? fast but bad? Which product would you use? business cant help but revolve around great and fast even if it results in bad and unsafe, cause for many tech business unsafe dosent cost someone lives so its not prioritized a lot. on a road trip after the first 10 min of appreciating a new well designed cars the good design fades and its all up to the good conversations. or the good roads , all out of your control as a designer. you just make sure the car is safe. keep the design out of his way.... not luxurious attractions...
Village kids being happy.
the whole point. We confuse delight with polish, but delight often comes from attention, timing, and honesty. A rough tea stall can feel memorable if the chai arrives hot, the owner smiles, and the bench faces a good sunset. A luxury store can feel empty if nobody cares. Experience is not a moodboard, it is a sequence. What happens first, what friction is acceptable, what part people remember after they leave. If you design for memory instead of vanity, you start choosing differently. Maybe the road is dusty, maybe the signboard is ugly, maybe the app is not animated like a spaceship. But if it respects people, saves their time, and gives them one human moment worth keeping, it has already won more than most expensive experiences ever do.
we over optimize….. recommendation algorythems were designed to make the problems of discovery easier right? and keep people hooked auto suggest i mean its a great feature…. aprat form the keeping user hooked it has some good use as well…. but now this new wave or ani algo anti recomendation platform is rising to promote natural discovery …..
just letting people be people - dont let the product over induldge in what the user wants to do….. keep it out of the way…..